Get the first three volumes of the bestselling Epic Fantasy series at a Discount. Over 1,300 Pages of Epic Fantasy Goodness.
WARNING: Welcome to your new favorite genre.
LitRPG/GameLit is a genre that incorporates gaming elements from tabletop roleplaying games like Dungeons and Dragons and Pathfinder, with epic RPG video games like The Elder Scrolls: Skyrim and MMO’s like World of Warcraft, and sets them in a fantasy or science fiction setting. It generally has leveling, stat tables, character sheets and skill progressions. If you’re new to LitRPG or GameLit, then The Realms is the perfect place to start. Prepare to lose sleep. You have been warned.
Barrow King.
Betrayed Spy turned Noob Hero.
Betrayed by those closest to him, Finn Caldwell thought he’d escaped his life of violence and deception. But when a frantic message from his estranged sister draws him into The Realms, the world’s most advanced holographic reality game, Finn is forced to embrace his deadly skills once more.
Armed with a mysterious artifact known as a Godhead, Finn becomes the warrior-mage Gryph. Yet, things are not as they seem and to save his sister, he must escape a sentient dungeon by defeating its master the Barrow King.
The Lost City.
“I cannot believe that idiotic plan worked.”
The only thing Gryph wanted when he entered the Realms was to find his missing sister. Then he pissed off a power-hungry god, got stuck in the undead hell dungeon known as the Barrow and nearly had his soul consumed.
Then things trended upwards, and with the help of a ragtag group of companions, Gryph escaped to a verdant paradise of magic and wonder. But when his exposed secrets lead to betrayal and murder, Gryph is forced to accept an insane quest or his new friends will face the headsman’s axe.
Now, to stop a world-conquering zealot from capturing an ancient weapon of incredible power, Gryph must become the one thing he never wanted to be, a leader. Standing in his way are a group of crazed cultists, an army of deadly magical machines, and friends who no longer trust him.
And he is still no closer to saving his sister.
Killing Time.
What the Hell Happened to Lex?
All Lex wanted was to help his good buddy Gryph find his sister and maybe save the world along the way. But everything goes wrong from the start when Lex gets separated from Gryph during their transfer into the Realms. Lost, alone, and forced to live the same day over and over, Lex must defeat the agent of a despotic god, uncover hidden truths about himself, and find his way back to his friend. If he fails the Realms face destruction.
Killing Time is a side quest novel that bridges the gap between The Realms Book One: Barrow King and the The Realms Book Two: The Lost City. It is a tale of adventure, mayhem, and loyalty, filled with crazy action, way too much stupidity and tons of laughs.